<\/a><\/p>\nI Am Alive, the up and coming post apocalyptic\/adventure game has today been given a Winter 2011 release by Ubisoft.<\/p>\n
I am Alive will allow players to follow an average middle class man’s \u00a0journey to find his wife and daughter, who were lost during the \u201cEvent.\u201d After a year, he finds Haventon, his hometown, in shambles. The town has turned into turmoil, buildings are destroyed, toxic ash fills the streets, and society has been torn, causing inhabitants to take all necessary actions to survive.<\/p>\n
The game will\u00a0challenge\u00a0players through the game vast \u00a0environments and enemies. Players will also have to keep \u00a0an eye on their \u00a0stamina and resource management, \u00a0which are key when being exposed to deadly \u00a0atmospheres and scaling enormous buildings in search of \u00a0supplies.<\/p>\n
The game also features a uniwue combat system where \u00a0players are required to utilize intimidation: cowards are \u00a0easily swayed with an empty gun, while other enemies will cause more problem and pose a stronger test.<\/p>\n
Adam Novickas, Director of Marketing said that,\u00a0\u201cWe know people have been waiting for this game to arrive, and we believe it\u2019s going to be worth the wait, I Am Alive presents a unique take on the post-apocalyptic, survival genre by creating more complex and emotional situations for the player.<\/p>\n
Sounds quite promising and is\u00a0arguably\u00a0a game to look out for at the end of the year, hopefully it won’t get\u00a0buried\u00a0under the pile of stellar games due out before the end of the year.<\/p>\n","protected":false},"excerpt":{"rendered":"
I Am Alive, the up and coming post apocalyptic\/adventure game has today been given a Winter 2011 release by Ubisoft. I am Alive will allow players to follow an average middle class man’s \u00a0journey to find his wife and daughter, who were lost during the \u201cEvent.\u201d After a year, he finds Haventon, his hometown, in […]<\/p>\n","protected":false},"author":168,"featured_media":5440,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"spay_email":"","jetpack_publicize_message":""},"categories":[7,1,10,34],"tags":[119,71,118],"jetpack_featured_media_url":"https:\/\/i1.wp.com\/playstationer.net\/wp-content\/uploads\/2011\/09\/I_Am_Alive_Ubisoft.jpg?fit=448%2C182","jetpack_publicize_connections":[],"jetpack_shortlink":"https:\/\/wp.me\/p1vnBy-1pJ","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"http:\/\/playstationer.net\/wp-json\/wp\/v2\/posts\/5439"}],"collection":[{"href":"http:\/\/playstationer.net\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/playstationer.net\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/playstationer.net\/wp-json\/wp\/v2\/users\/168"}],"replies":[{"embeddable":true,"href":"http:\/\/playstationer.net\/wp-json\/wp\/v2\/comments?post=5439"}],"version-history":[{"count":0,"href":"http:\/\/playstationer.net\/wp-json\/wp\/v2\/posts\/5439\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/playstationer.net\/wp-json\/wp\/v2\/media\/5440"}],"wp:attachment":[{"href":"http:\/\/playstationer.net\/wp-json\/wp\/v2\/media?parent=5439"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/playstationer.net\/wp-json\/wp\/v2\/categories?post=5439"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/playstationer.net\/wp-json\/wp\/v2\/tags?post=5439"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}