Warning: call_user_func_array() expects parameter 1 to be a valid callback, function '_wp_footnotes_kses_init' not found or invalid function name in /var/www/vhosts/118/136505/webspace/siteapps/21578/htdocs/wp-includes/class-wp-hook.php on line 308 Warning: Cannot modify header information - headers already sent by (output started at /var/www/vhosts/118/136505/webspace/siteapps/21578/htdocs/wp-includes/class-wp-hook.php:308) in /var/www/vhosts/118/136505/webspace/siteapps/21578/htdocs/wp-includes/rest-api/class-wp-rest-server.php on line 1758 Warning: call_user_func_array() expects parameter 1 to be a valid callback, function '_wp_footnotes_kses_init' not found or invalid function name in /var/www/vhosts/118/136505/webspace/siteapps/21578/htdocs/wp-includes/class-wp-hook.php on line 308 Warning: Cannot modify header information - headers already sent by (output started at /var/www/vhosts/118/136505/webspace/siteapps/21578/htdocs/wp-includes/class-wp-hook.php:308) in /var/www/vhosts/118/136505/webspace/siteapps/21578/htdocs/wp-includes/rest-api/class-wp-rest-server.php on line 1758 {"id":5476,"date":"2011-10-03T22:10:39","date_gmt":"2011-10-03T21:10:39","guid":{"rendered":"http:\/\/playstationer.net\/?p=5476"},"modified":"2011-10-12T14:40:36","modified_gmt":"2011-10-12T13:40:36","slug":"does-the-games-industry-really-need-so-many-remakes","status":"publish","type":"post","link":"http:\/\/playstationer.net\/2011\/10\/03\/does-the-games-industry-really-need-so-many-remakes\/","title":{"rendered":"Does the Games Industry really need so many remakes?"},"content":{"rendered":"

As we enter fall; typically the best time of year for triple A release\u2019s, I\u2019ve been left with this nagging question. Why all of a sudden have we been subjected to all these HD and controller remakes?<\/p>\n

Does the video game market really need these?<\/p>\n

If we take a little look at some of the titles that have been re-released over the last couple of years we find the likes of, Tomb Raider, Prince of Persia, ICO and Shadow of the Colossus, God of War 1,<\/em>2 and their PSP counterparts, Metroid Prime Trilogy, The Legend of Zelda Ocarina of time, Pokemon Gold and Silver, Red and Blue, Metal Gear Solid collection, Halo, Splinter Cell Trilogy, <\/em>and the Resident Evil <\/em>series, in particular Resident Evil 4 <\/em>which went from the Gamecube <\/em>toPS2, WII, <\/em>and eventually the PS3 <\/em>through the Playstation Network<\/em>.<\/p>\n

\"\"\u00a0I love it when companies take risks, for example Borderlands<\/em> was an absolute brilliant video game and ranks highly in my gaming experiences. I loved the unique mix between a FPS and a RPG and I also adored the unique graphical style and the truly amazing cast. However these experiences are not as prominent as they should be.<\/p>\n

Now don\u2019t get me wrong, I have absolutely no problem with companies re-releasing old games, in fact I have recently purchased the ICO and Shadow of the Colossus pack and have owned the Prince of Persia trilogy due to them being games that I never had the privilege of playing. But I cannot condone companies that would rather spend a year buffing up old games just for a quick buck, then spending their time and effort upgrading their next instalments or creating new IPs.<\/p>\n

\"\"<\/p>\n

\n

I don\u2019t want Capcom to spend a year buffing up Resident Evil 4<\/em> and releasing it for an extortionate price, instead of making Resident Evil 6 <\/em>the upgrade to the series that 4 was. It seriously needs it after what EA have done with the Dead Space <\/em>series, which in many people\u2019s experience is now the pinnacle in the survival horror genre.<\/p>\n

I don’t want Resident Evil 4 released for the PSN just for a quick buck, it’s been played by millions all ready and the addition of a couple of trophies is not going to make me shell out for it again.<\/p>\n

\n

Exactly what has happened to the Last Guardian<\/em>?\u00a0No one knows, but we do know they managed to find the time re-release ICO and Shadow of the Colossus. Now many people are thank full for the ability to play these beauties in HD and with trophy support, but I cannot help but wonder if their time would have been better spent on the Last Guardian<\/em> instead. Maybe we may have even seen it by now!<\/p>\n

We’re getting a nice little Metal Gear Solid HD<\/em> pack soon, but what the hell happened to Rising?<\/em><\/p>\n

<\/em>\"\"I assume it\u2019s still in the works and hasn\u2019t been cancelled. However I\u2019d rather play and experience Rising<\/em> rather than play through (admittedly quality) games again where I know the story line and how to beat them; just so I can have a better picture and collect some trophies for my collection<\/p>\n

If you have never played the games before then fine, I fully appreciate why you would be excited, but if you have, surely you\u2019d be better of saving your money for the new, more exciting games such as Batman Arkham City<\/em> for example.<\/p>\n

I\u2019m all for people experiencing games they never had the luxury of playing in the past, but what was wrong with firing up the old PS2 to play Resident Evil 4<\/em> or Prince of Persia<\/em>?<\/p>\n

Are we going to have Bioshock<\/em> 1&2 re-released for the PS4 because of some new technological or graphical\/controller enhancement?And don\u2019t classic games loose that title when they have been dragged from one generation to the next?<\/p>\n

I certainly don\u2019t look at Ocarina the Time<\/em> the same way as I did back on the N64; but maybe I\u2019m just not with the times.<\/p>\n

\"\"

What happened to this?<\/p><\/div>\n

\n<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"

As we enter fall; typically the best time of year for triple A release\u2019s, I\u2019ve been left with this nagging question. Why all of a sudden have we been subjected to all these HD and controller remakes? Does the video game market really need these? If we take a little look at some of the […]<\/p>\n","protected":false},"author":168,"featured_media":5477,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"spay_email":"","jetpack_publicize_message":""},"categories":[7,31,10,59,6],"tags":[123,120,122,44,1672,125,121],"jetpack_featured_media_url":"https:\/\/i2.wp.com\/playstationer.net\/wp-content\/uploads\/2011\/10\/resident-evil-4.jpg?fit=537%2C310","jetpack_publicize_connections":[],"jetpack_shortlink":"https:\/\/wp.me\/p1vnBy-1qk","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"http:\/\/playstationer.net\/wp-json\/wp\/v2\/posts\/5476"}],"collection":[{"href":"http:\/\/playstationer.net\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/playstationer.net\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/playstationer.net\/wp-json\/wp\/v2\/users\/168"}],"replies":[{"embeddable":true,"href":"http:\/\/playstationer.net\/wp-json\/wp\/v2\/comments?post=5476"}],"version-history":[{"count":0,"href":"http:\/\/playstationer.net\/wp-json\/wp\/v2\/posts\/5476\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/playstationer.net\/wp-json\/wp\/v2\/media\/5477"}],"wp:attachment":[{"href":"http:\/\/playstationer.net\/wp-json\/wp\/v2\/media?parent=5476"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/playstationer.net\/wp-json\/wp\/v2\/categories?post=5476"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/playstationer.net\/wp-json\/wp\/v2\/tags?post=5476"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}