To say that Final Fantasy XIII<\/em> was linear would be an understatement, the game had you following corridors for hours on end following a story about the Gods and was about as far away from the traditional Final Fantasy<\/em> series as you could get. And yet I thoroughly enjoyed it. The story was an emotional rollercoaster and the game felt polished and deep. So when Square-Enix announced a sequel which would fix the majority of the issues and also expand the game world, I was cautious but also optimistic.<\/p>\n Thankfully Final Fantasy<\/em> XIII-2<\/em> is an absolute improvement and a worthy addition to the Final Fantasy<\/em> series. Three years after the ending of XIII<\/em> Lightning has disappeared into Valhalla guarding a throne in a realm surplus to time and shrouded in chaos. After fighting a dark lord Caius she meets a young man named Noel from the end of time. She asks Noel to travel through time to find her sister Serah and bring her back to Valhalla to save the timeline.<\/p>\n If one thing shines the most throughout the game it\u2019s the narrative, the story as confusing and lacklustre as it is at times is engrossing. You\u2019ll want to continue playing to see what happens. You\u2019ll meet up with past friends and foes as you travel through the numerous time locations. Expect to see the end of time and the beginning of history. The locations in XIII-2 <\/em>are varied and unlike the previous game\u00a0you’ve\u00a0got the freedom to explore them whenever you like. Yes the main story path is pretty obvious but you\u2019re free to do what you want when you want.<\/p>\n Some of these locations are rather impressive, whether it\u2019s the glorious sandy beaches of your home town or looking up at the crystallised shell of Cocoon in the moon light, the game certainly looks striking. Although not as remarkable as what XIII<\/em> was when it came out, it\u2019s undoubtedly up with the best the PS3 has to offer. The cut-scenes like all preceding Final Fantasy<\/em> games are leaps and bounds ahead of anything else. Every strand of hair is visible, every tear is reflective and every scene is so detailed it\u2019s like\u00a0you’ve\u00a0visited the location in your own life.<\/p>\n Even after the game has finished the game itself if far from over, you\u2019ll be able to go back to a previous world and replay them using time reversals, allowing you pick up anything you missed or just to do it again differently. You can also go hunting for all the fragments in the game or simply discover all the paradox endings, \u00a0some of which are truly spectacular. Or maybe you fancy going back through the bosses to achieve the five star ratings. You can also take a trip to the Casinos to win some coins and rare items. Linear is a word that cannot be thrown around here.<\/p>\n<\/a><\/p>\n
<\/a><\/p>\n