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Ok guys this is my first review so be nice i still need to learn the strings\u00a0
and i thought of no better game to do my first review on XD<\/p>\n
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Game Description and Features<\/span><\/strong><\/p>\n\u00a0<\/p>\n
Concluding the events set into motion by Ratchet & Clank: Tools of Destruction\u2122, Ratchet & Clank: A Crack in Time\u2122 will at long last answer some of the franchise fans\u2019 largest questions.<\/em><\/p>\n\u00a0<\/p>\n
After discovering that Clank\u2019s disappearance was engineered by Dr. Nefarious, Ratchet races to rescue his best friend. Unfortunately, he discovers that Clank\u2019s capture is just the beginning of Nefarious\u2019s latest diabolical plot. In this follow-up to the best-selling series, Ratchet & Clank: A Crack in Time\u2122 puts players into the role of both Ratchet and Clank as they attempt to reunite and save the universe. Along the way, both will finally uncover the hidden truth behind their origins, and discover their ultimate destinies.<\/em><\/p>\nAs the duo come closer to reuniting, they\u2019ll have to ask themselves the biggest question of all: Do Ratchet and Clank\u2019s destinies lie with each other? Or is it finally time for the universe\u2019s greatest duo to separate for good?<\/em><\/p>\n\u00a0<\/p>\n
Powered by Insomniac Games\u2019 fourth-generation PlayStation\u00ae3 technology, A Crack in Time will continue to bring the experience of playing your own CG-animated movie to PS3. Players will use new gadgets such as Ratchet\u2019s Hoverboots to explore levels and can take off in Ratchet\u2019s ship to discover nearby moons and planets. Clank will use new abilities to manipulate time to try and stop Dr. Nefarious.<\/em><\/p>\n\u00a0<\/p>\n
Some of the new\u00a0Key Features<\/span> of the game\u00a0
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An original new adventure and story that answers many of fans\u2019 most-asked questions and wraps up the story arc that started in Ratchet & Clank\u00ae Future: Tools of Destruction and Ratchet & Clank\u00ae Future: Quest For Booty.<\/em><\/li>\nNon-linear levels with plenty of hidden areas to explore, and new gadgets like the Hoverboots that let Ratchet soar to new heights.<\/em><\/li>\nAll-new Clank gameplay and special \u201cTime\u201d abilities that bring new meaning to \u201cpast selves\u201d.<\/em><\/li>\nThe series\u2019 renowned arsenal gets even larger with brand new weapons, as well as weapons that players can customize with various modifications.<\/em><\/li>\nNew space gameplay that gives players the opportunity to engage in space attles, explore the surrounding star system, and discover hidden items and collectables.<\/em><\/li>\n\u00a0<\/p>\n
LAWRENCEEEEEEEE LAUNCH THE REVIEW<\/span><\/em><\/strong><\/p>\n
<\/span><\/em><\/strong><\/p>\nHehe well i think this is a quick giveaway to the the characters now\u00a0
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So we have a few returning characters from the TOD game which is good as they are finishing of the storyline from which TOD created.<\/em><\/p>\n\u00a0<\/p>\n
So i sat down and after completing this game i felt great as it was a non stop info overload game but nothing less is to be expected from the R&C series\u00a0
.That said however i felt the game itself lacked a lot of gameplay hours as i completed it within 13 hours now i dont expect it to be too long but not this short in gameplay time however
.<\/em><\/p>\n\u00a0<\/p>\n
I think they lacked focus on this game due to having to work on QFB so that we were eased into ACIT but i think this has proved a costly fact for insomniac gameplay time wise however we do not judge this game on that alone\u00a0
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but i think the low amount of time needs to be looked at for the next game in series as in my honest opinion i would say TOD had more gameplay time to it for me and im sure some of the fellow followers of the series may agree with me on this point.<\/em><\/p>\n\u00a0<\/p>\n
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Well lets get onto the games storyline now as mentioned above ratchet has been looking for clank after the mysterious ZONI\u00a0teleported clank to the great clock were Dr.Nefarious was planning to use clank for his own time traveling needs<\/em><\/p>\nthere is more to this but i dont want to ruin it hehe
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Well since playing and completing this i felt the story lacked certain depth that i have seen and known from previous R&C games the story itself was solid and kept in touch with the Future epilogue of R&C but it just had little depth to really shock and awe the player <\/em><\/p>\n\u00a0<\/p>\n
But the world this has been set in is vibrant and full of weird looking aliens 1 reminds me of my old tech teacher (hope he isnt reading this)Anyway the general enviroment in ACIT far surpasses any of the others in the series both PS2 and PS3 as its the most open and interactable i have seen yet<\/em><\/p>\n
<\/em><\/p>\n“I Captain Quark Am Here To Tell You About Gameplay”<\/span><\/em><\/strong><\/p>\n\u00a0<\/p>\n
Now The gameplay itself in the game is amazing due to the vast enviroments the gameplay is great as there is always bolts to collect some angry angorian to kill or a comet to crash into along with the Sidequests we know and love from the series,also one or two new sidequests to do\u00a0
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<\/em><\/p>\nWell what i like most\u00a0about this gameplay wise is the new open space travel system were as in previous titles it was a short cutscene and you were there with the odd battle or two were as ACIT is open and has a kind of GTA feel to it although limited to sectors the gameplay within these is pretty fun and variantly tricky at times.<\/em><\/p>\n\u00a0<\/p>\n
Now to planet gameplay starting with the great clock itself the useage of space and Insomniacs book of tricks really shows here with the variety of puzzles that you come to encounter and the way in which these need to be solved<\/em><\/p>\n\u00a0<\/p>\n
The new weapons that come into this game are pretty awesome aswell my personall favourite as always is the RYNO as you just cant get a better weapon tbh\u00a0
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although clanks new time orb has its bonuses as i have used it numerous times to save my ass from being killed\u00a0
but thats what its there for<\/em><\/p>\n\u00a0<\/p>\n
although i feel some of the gadgets from previous series being removed have made the game less approachable to a younger audience to which the game used to have, but i think due to this particular games storyline these previous gadgets may have not fitted in with the storyline as a whole<\/em><\/p>\n\u00a0<\/p>\n
The replay value from this game however is more of a meh although it does have trophies a good amount of these are achieved on your first playthrough i think i only had 6 left to get after first completion although the difficulty levels do show within the game which does give it some replay value there,The skill points however and beleive me theres a lot i think the give enormous\u00a0 replay value to the game but due to lack of a decent clue from the skill points name i think some may be put of going for them<\/em><\/p>\n\u00a0<\/p>\n
And dont worry the battle arena is there although it feels short lived\u00a0
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Sigmund Play The Holodisc<\/span><\/em><\/strong><\/p>\n\u00a0<\/p>\n
Now graphically this game is brilliant such an improvement is the visuals both with characters and the surrounding and interactive enviroment,The Cutscenes within the game are excellent and take the PS3’s system to the max and show fully what it can do<\/em><\/p>\n\u00a0<\/p>\n
the only complaint i have here is that you cant change the look of your character back to normal once certain armour has been purchased,Insomniac take note on this<\/em><\/p>\n\u00a0<\/p>\n
The game has a variant of cutscenes both space in world and great clock wise and the difference can be seen in all with how the enviroment reacts and is shown in HD the dawn of HD really has done wonders for this game and the gaming scene as a whole<\/em><\/p>\nbut i am glad Insomniac have stood up took charge and took full advantage of what they have had<\/p>\n
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although i quick visit to the insomniac museum shows there could have been so much more done here if they were given more time to do so<\/p>\n
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My Final Thoughts<\/span><\/em><\/strong><\/p>\n\u00a0<\/p>\n
I\u00a0think for the next ve<\/em>rsion they need to have it on a open platform no release date should be set and the game should be worked on till everything is ready\u00a0, but they should resort back to the style of gameplay and the gameplay itself that Ratchet and clank 2 had\u00a0 as i felt that game is the best in the whole series and offered the most to the fanbase if they can get this for a new game and give it the PS3 upgrade they will be onto a winner but like i said dont have a release date just work on it and polish it till its ready or at least 80% ready and then let the world know about it<\/em><\/p>\n\u00a0<\/p>\n
but i think for the next batch of RAC online is a portion of the game that will be needed but i think the new jak and daxter game for PS3 will keep us playing whilst insomniac work on this<\/em><\/p>\n\u00a0<\/p>\n
follow this advice and they will be onto a winner\u00a0
<\/em><\/p>\n\u00a0<\/p>\n
“My Blaster Is Hot Scored What!!!!”<\/span><\/em><\/strong><\/p>\n\u00a0<\/p>\n
Time for the numbers so here we go\u00a0
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Gameplay time – 6\/10<\/em><\/strong><\/p>\nGameplay – 8.5\/10<\/em><\/strong><\/p>\nGraphics – 10\/10<\/em><\/strong><\/p>\nStoryline – 9\/10<\/em><\/strong><\/p>\nEnviroment – 10\/10<\/em><\/strong><\/p>\nReplay Value – 7\/10<\/em><\/strong><\/p>\n\u00a0<\/p>\n
Overall Review score 8.4\/10<\/em><\/strong><\/p>\n\u00a0<\/p>\n
Anyways Congrats on a good game insomniac but please take some of this on board if you ever read it<\/em><\/p>\n\u00a0<\/p>\n","protected":false},"excerpt":{"rendered":"
\u00a0 \u00a0 \u00a0 Ok guys this is my first review so be nice i still need to learn the strings\u00a0 and i thought of no better game to do my first review on XD \u00a0 Game Description and Features \u00a0 Concluding the events set into motion by Ratchet & Clank: Tools of Destruction\u2122, Ratchet & […]<\/p>\n","protected":false},"author":5,"featured_media":921,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"spay_email":"","jetpack_publicize_message":""},"categories":[47],"tags":[],"jetpack_featured_media_url":"https:\/\/i2.wp.com\/playstationer.net\/wp-content\/uploads\/2011\/03\/ratchet-and-clank-future-a-crack-in-time-wallpaper.jpg?fit=1920%2C1080","jetpack_publicize_connections":[],"jetpack_shortlink":"https:\/\/wp.me\/p1vnBy-eP","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"http:\/\/playstationer.net\/wp-json\/wp\/v2\/posts\/919"}],"collection":[{"href":"http:\/\/playstationer.net\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/playstationer.net\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/playstationer.net\/wp-json\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"http:\/\/playstationer.net\/wp-json\/wp\/v2\/comments?post=919"}],"version-history":[{"count":0,"href":"http:\/\/playstationer.net\/wp-json\/wp\/v2\/posts\/919\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/playstationer.net\/wp-json\/wp\/v2\/media\/921"}],"wp:attachment":[{"href":"http:\/\/playstationer.net\/wp-json\/wp\/v2\/media?parent=919"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/playstationer.net\/wp-json\/wp\/v2\/categories?post=919"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/playstationer.net\/wp-json\/wp\/v2\/tags?post=919"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}