Warning: call_user_func_array() expects parameter 1 to be a valid callback, function '_wp_footnotes_kses_init' not found or invalid function name in /var/www/vhosts/118/136505/webspace/siteapps/21578/htdocs/wp-includes/class-wp-hook.php on line 308 Warning: Cannot modify header information - headers already sent by (output started at /var/www/vhosts/118/136505/webspace/siteapps/21578/htdocs/wp-includes/class-wp-hook.php:308) in /var/www/vhosts/118/136505/webspace/siteapps/21578/htdocs/wp-includes/rest-api/class-wp-rest-server.php on line 1758 Warning: call_user_func_array() expects parameter 1 to be a valid callback, function '_wp_footnotes_kses_init' not found or invalid function name in /var/www/vhosts/118/136505/webspace/siteapps/21578/htdocs/wp-includes/class-wp-hook.php on line 308 Warning: Cannot modify header information - headers already sent by (output started at /var/www/vhosts/118/136505/webspace/siteapps/21578/htdocs/wp-includes/class-wp-hook.php:308) in /var/www/vhosts/118/136505/webspace/siteapps/21578/htdocs/wp-includes/rest-api/class-wp-rest-server.php on line 1758 {"id":9232,"date":"2012-05-10T15:03:48","date_gmt":"2012-05-10T14:03:48","guid":{"rendered":"http:\/\/playstationer.net\/?p=9232"},"modified":"2012-05-10T15:03:49","modified_gmt":"2012-05-10T14:03:49","slug":"soul-sacrifice-gets-first-trailer","status":"publish","type":"post","link":"http:\/\/playstationer.net\/2012\/05\/10\/soul-sacrifice-gets-first-trailer\/","title":{"rendered":"Soul Sacrifice gets first trailer"},"content":{"rendered":"

\"\"<\/a>The first trailer for Soul\u00a0Sacrifice\u00a0has been released. Soul\u00a0Sacrifice\u00a0is an\u00a0action horror title from\u00a0Keiji Inafune the former Mega Man creator.<\/p>\n

Soul\u00a0Sacrifice\u00a0sees players step into the role of a wizard\/sorcerer’s slave who can\u00a0wield\u00a0swords and magic and has the\u00a0ability to use\u00a0sacrifices to attain magical powers. Thus meaning the greater the sacrifice, the more powerful the magic. The game\u00a0appears\u00a0to show giant bosses and huge landscapes which we’re always happy about.<\/p>\n

All sounds very\u00a0interesting. No release details have been announced so you’ll have to make do with the\u00a0trailer\u00a0below.<\/p>\n